Wednesday, March 21, 2018

Desperate Defenses

These defenses are something that came up me a while ago but never really fleshes out. I thought

"Why doesn't gurps just let me put my hands or my weapon in front of the enemy and make no attempt to brush it off to the side?"
Well these rules are going to attempt to bring those into reality. These rules are going to be rather complex and will bring in some housekeeping or it will slow the down the game. They also make shields a bit better to say the least

Thursday, March 1, 2018

New Damage Type: Aging

I have always been looking for a non-janky for aging attacks. Leech with steal youth seems prohibitively expensive in most cases and doesn't make the years disappear into the void. The main purpose of this was to make the point costs more grounded and in line with the actual effects. 10 or so years is what I think is the safe "area" for most PCs. In Ultra Tech settings aging damage is pretty much the same as real damage, that is temporary unless instantly fatal.